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Assorted Work

Other work I've done. A bunch of random small things, and some older stuff.

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Pancake Flip

2021
SCAD Class Assignment

Soft-body physics using nCloth... before I learned to cache out the simulation.

Kermit

2020
SCAD Class Assignment

A basic character model of Kermit. Rigged in some form; enough to pose. Featuring Arnold Standard Surface shader with sheen for a nice cloth surface texture.

Gyroscope

2019
Personal Work

A semi-cinematic animation of a stylized gyroscope. Wireframe view included.

Trench Bayonet

2017
Personal Work

3D model fusing elements of a modern combat knife, a bayonet, and a WWI trench knife. Was not amazing at texturing yet, nor had I learned Substance Painter.

Mk IA Mustang

2011
Personal Work

An old 3D model of a WWII aircraft, created when I was first learning how to model. Still proud of it at some level, context considered.

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